For my solo game with Chris i am creating a tower defence game. The theme i have have chosen is cute war. The point of the game is to stop all the enemies, that are travelling along a set path. To achieve this the player must by different types of towers and upgrade them. The towers will attack the enemies. The way i have made this fit the theme is my enemies are going to be little kittens and the harder enemies will be cats.
I will give the game a comedy factor as killing kittens can displease certain audiences. The camera angle for the game will be a top-down view as i am working in adobe CS6 flash professional.
Currently, i have designed several maps to choose from but i will make one to begin with and get the game polished, before starting new maps.
My next plan of acting is to create the MVP so i have the basic game working. Then i will start on the art and animations for the towers and enemies. My aim is to get the MVP done in 2 weeks time.
I made a start on the coding for my solo game today but still have a long way to go but it is more clear now, after todays research, on what i need to do and how to do it.
ReplyDeleteToday i managed to get virtually all the animations i would need in the game, including:
ReplyDelete• Fireball-bullet
• Enemy-up, down, left, right
• Fire tower
I also made the symbols for the corners of the path guiding the enemies.